
We do Haptics!
Haptics is the science and technology dealing with the sense of touch.
Our researchDepartment of Computer Engineering · Kyung Hee University
We do Haptics! Haptics is the science and technology dealing with the sense of touch. Haptics covers diverse range of topics, including the understanding of human sensorimotor ability, mechanics and electronics principles required to build haptic interfaces, and computational algorithms for modeling and rendering haptic environments. In addition to haptics, we are also interested in Augmented/Virtual Reality applications, tangible user interface design, and their combination with haptics. We aim at applying the above outcomes to various application areas including medical training/assisting system, sensorimotor skill transfer, virtual reality gaming and education.
Research

Describe a texture in words, see it as an image, and feel it as a vibration: a complete text-to-haptic pipeline (IEEE World Haptics Conference 2025).
Ongoing· 2024 to now
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Developing hardware and software frameworks for data-driven haptic content modeling based on stiffness, friction, and surface texture measurement data.
Ongoing· 2012.09–current
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Wearable pneumatic actuators provide multimodal tactile feedback including vibration, pressure, impact, and lateral force in compact wearable forms.
Ongoing· 2021–current
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Model-mediated teleoperation frameworks collect remote texture signals and render stable, low-latency haptic texture feedback at the leader side.
Ongoing· 2022–current
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Investigating vibrotactile push-latch feedback for handleless automotive doors, enabling intuitive one-touch door opening without a physical handle.
Ongoing
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We are always looking for new team members who bring a diverse set of skills and motivations. We offer positions for internships, MS and PhD students, and postdocs. If you are interested in joining the group, please get in touch by email.
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